.nds
.thumb

.include "armips/include/animscriptcmd.s"

.include "asm/include/abilities.inc"
.include "asm/include/items.inc"
.include "asm/include/species.inc"
.include "asm/include/moves.inc"

.create "build/move/move_anim/0_172", 0

a010_172:
    initspriteresource
    loadspriteresource 0
    loadspriteresource 1
    loadspriteresource 2
    loadspriteresource 3
    loadspritemaybe 4, 0, 0, 0
    loadspritemaybe 5, 0, 1, 1
    loadspritemaybe 6, 0, 2, 2
    loadspritemaybe 7, 0, 3, 3
    callfunction 78, 1, 0, "NaN", "NaN", "NaN", "NaN", "NaN", "NaN", "NaN", "NaN", "NaN"
    loadparticle 0, 192
    waitstate
    unloadspriteresource
    resetsprite 0
    resetsprite 1
    resetsprite 2
    resetsprite 3
    addparticle 0, 0, 3
    repeatse 2010, -117, 3, 12
    wait 20
    callfunction 34, 5, 2, 0, 1, 31, 12, "NaN", "NaN", "NaN", "NaN", "NaN"
    waitstate
    callfunction 52, 3, 3, 24, 258, "NaN", "NaN", "NaN", "NaN", "NaN", "NaN", "NaN"
    addparticle 0, 2, 4
    addparticle 0, 1, 4
    callfunction 34, 5, 8, 0, 1, 31, 12, "NaN", "NaN", "NaN", "NaN", "NaN"
    callfunction 36, 5, 2, 0, 1, 2, 264, "NaN", "NaN", "NaN", "NaN", "NaN"
    playsepan 2011, 117
    waitstate
    callfunction 52, 3, 3, -24, 258, "NaN", "NaN", "NaN", "NaN", "NaN", "NaN", "NaN"
    waitstate
    waitparticle
    unloadparticle 0
    end

.close
